https://dc.rik.aiProjectsResumeGitHub

Joo Joo Social network

Pikkle KK in a joint venture with Adways, Japan's largest mobile ad network, launched "JooJoo" a mobile social network. Pikkle did design and development and adways was responsible for user acquisition and monetization.

RASH Realtime Flash engine

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Building on the tech developed for the Disney Wonder Days SNS, we built our next-gen RASH system to support dynamic flash. We used Ruby On Rails as the overall framework and server-side HTML pages, and inserted flash binaries into some responses for japanese mobile phones. This enabled a completely unique "full screen flash" style for the service.

By dyanamically server rendering Flash files we could replace user's own avatars into the various games and pages. This was a huge jump from simple static flash lite games that were the norm at that time.

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I designed the system, did a lot of the development and mini-games design and coding.

We reached 250K monthly users and operated the service for two years, a lifetime in fast moving social games