Joo Joo Social network
Pikkle KK in a joint venture with Adways, Japan's largest mobile ad network, launched "JooJoo" a mobile social network. Pikkle did design and development and adways was responsible for user acquisition and monetization.
RASH Realtime Flash engine
Building on the tech developed for the Disney Wonder Days SNS, we built our next-gen RASH system to support dynamic flash. We used Ruby On Rails as the overall framework and server-side HTML pages, and inserted flash binaries into some responses for japanese mobile phones. This enabled a completely unique "full screen flash" style for the service.
By dyanamically server rendering Flash files we could replace user's own avatars into the various games and pages. This was a huge jump from simple static flash lite games that were the norm at that time.
I designed the system, did a lot of the development and mini-games design and coding.
We reached 250K monthly users and operated the service for two years, a lifetime in fast moving social games